Weapon Name | Location/How to Obtain | Description |
AR416 (Unknown Stalker’s) | Side quest “The Poppy Field” (choose Pomor) | A powerful AR416 that outperforms most early-game rifles but is replaced quickly by better weapons. |
AKM-74S (Valik Lummox’s) | Side quest “Warlock’s Debtor” in Zalissya | A great early-game weapon with a scope and extended mag, ideal for new players. |
Drowned | Located in Slag Heap, near Boo (trench entrance) | A reliable assault rifle you can grab early in the game; retrieved after ignoring or talking to Boo. |
Shah’s Mate | Northwest of Slag Heap (unlocked after “No Honor Among Thieves”) | An SMG with a drum magazine, accessible after completing a quest without killing Docent. |
Spitter | Side quest “A Big Score” (Zakhar’s mission) | An SMG you acquire after defeating Leva Borzoi, with added accessories like a grip and stock. |
Whip | After “An Act of Mercy” (Doctor’s house) | A Marksman rifle with a fast rate of fire and high accuracy requires a technician’s touch. |
Combatant | Main quest “Back to the Slag Heap” (from Korshunov) | A more accurate and powerful version of the AM-74S, this rifle provides an edge in combat. |
Special | Stets Leech’s weapon (near Pig Farm, Cordon) | A lightweight assault rifle with a reflex sight and silencer, perfect for stealthy playstyles. |
SOFMOD | Found in Railway Maintenance Facility (Zaton) | An all-rounder rifle with a foregrip, improved sight, silencer, and extended barrel. |
Predator | Pre-order exclusive (small shack in Izumrudne) | A high-damage shotgun with a faster rate of fire, great for close combat. |
Clusterf**k | Side quest “The Three Captains” (Sniper’s Nest) | AR416 modified into a sniper rifle with a long-range scope, accessed via a specific quest objective. |
Lynx | Automatically obtained after completing “Hot on the Trail” | A high-accuracy sniper rifle that is perfect for long-range engagements. |
Decider | Side quest “Uninvited Guests” (Myrtryk’s mission) | AR that needs fixing upon retrieval, but comes with a sight and is more accurate than the stock version. |
Grom S-15 | Northern end of Cooling Towers (near a skeleton) | A modified LMG with an extended mag and improved grip, found next to a skeleton near anomalies. |
Deadeye | Main quest “Ad Astra Per Aspera” | A powerful Desert Eagle pistol awarded automatically, equipped with an iron sight for enhanced targeting. |
Partner | Side quest “On the Edge” (Warlock’s house) | Marksman rifle with a sight, which you can keep after an optional mission objective. |
Sledgehammer | Reward for completing all Arena Battles in Rostov | A modified SPSA-14 shotgun with a scope, available after finishing all Arena challenges. |
Glutton | Rostok region, underpass area | A modified LMG with great range and accuracy, found in a specific underpass area. |
Trophy | Chemical Plant region (west of Army Warehouses) | A highly upgraded assault rifle, found in a concrete cylinder with an explosive trap nearby. |
Merc | Rostov Depot (back room next to tracks) | VS Vintar sniper variant with an improved scope, stock, and a shorter barrel, found in a hidden location. |
Spitfire | Main quest “In Search of Past Glory” (workbench area) | Powerful rifle found during the quest, perfect for players returning to the area after completing it. |
Gangster | Main quest “A Minor Incident” (bunker table) | M10 Gordon SMG with a unique muzzle, found during a minor quest inside a bunker. |
Rat Killer | Main mission “An Act of Mercy” (Monolithian device room) | Unique SMG variant with an upgraded grip, acquired after a pivotal moment in the story. |
Texan | Bunker near Abandoned Science Buildings (Prypiat) | Powerful RAM-2 shotgun with better range and higher accuracy compared to regular shotguns. |
Beast | Final reward for siding with Richter and Spark (Korshunov’s body) | Modified RPM-74 LMG, found after defeating Korshunov, boasting incredible firepower. |
EM-1 | Final reward for siding with Ward (during “The Last Step”) | Modified Gauss Gun with a larger mag capacity, available after a key story decision. |
Encourage | After defeating Korshunov (from his body) | APSB pistol variant with improved accuracy and high penetrative power, great for combat. |
Sotnyk | Siding with Richter and Spark (next to Strelov) | A Dnipro AR variant found after completing crucial missions, perfect for close and medium-range combat. |
Labyrinth IV | During “The Last Wish” (Doctor’s secret room) | Found on the Doctor’s desk if you decide to spare him, likely the last unique weapon of the game.
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