League of Legends mini-game Jinx Fixes Everything: Act 2 walkthrough
The latest addition to the League of Legends client is Jinx Fixes Everything. This mini-game allows you to assume the role of Jinx and explore the enigmatic realm of the Arcane TV series. It comprises three segments, with the first one, Jinx Fixes Everything: Act 1, having been released previously. The second, The Last Drop, provides further insights into episodes four, five, and six. You are advised to watch the show's first six episodes before commencing the first and second Acts.
This guide provides a comprehensive guide for Act 2 of League of Legends Jinx Fixes Everything.
Note: This walkthrough contains major spoilers for season 2 of Arcane.
How to complete League of Legends mini-game Jinx Fixes Everything Act 2
League of Legends mini-game Jinx Fixes Everything Act 2 starts with Jinx feeling mesmerized upon interacting with Vander during her rescue mission to Stillwater Hold prison. Now, she's back to the Last Drop, where Vander used to work. To complete this Act, you need to complete several steps.
Turn on the lights
Soon after the spawn, interact with the box on the left to turn on the room's lights. Follow the steps below to do so successfully:
- Turn on the middle switch.
- As the liquid in the middle reaches halfway, click on the left switch.
- When the liquid on the left reaches halfway, click on the right switch.
The primary objective is to regulate the increments of the liquid so that they ascend to the top simultaneously. Achieving this will effectively activate all the lights in the room.
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Fixing the music box
After turning on the lights, you can find a music box on the opposite side of the switches. If you click on its pin, Jinx will say the pin is broken and she has to fix it using the tools found in the basement. However, more parts are missing from the music box, so you must go through additional steps.
All of the steps to fix the music box and subsequently play the music are shown below.
Step 1: Go to the basement to find the pin
Go to the bar counter and take the basement key hanging inside. Proceed to the right-side stairs going below, where you can find the basement door on the left. Clicking on the door opens the room, revealing a glowing box on the ground behind the sofa.
Click on the toy in the box, named Mr. Duddy. Extract the pin from it. The following steps are required to acquire it:
- Click on the big silver screw on the left side.
- Click on the jaw to open it up.
- Click on the small brown bolt on the right side.
- Click on the small brown bolt on the left side.
- Click on the L-shaped brown gear on the left side.
- Click on the L-shaped brown gear on the right side.
- Click on the big silver bolt on the right side.
- Click on the long spring-shaped gear in the middle.
- Click on the H-shaped gear in the top-middle.
- Click on the horizontal and brown bolt in the middle.
- Click on the pin in the middle.
After you have automatically obtained the pin by following the aforementioned steps, go back to the music box to put it in. However, clicking on it will reveal that you must acquire functional levers to play the music.
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Step 2: Go upstairs to find the levers
To get the levers for the music box, take the stairs going up (to the left of the bar counter). Then, locate the instrument in the middle and click on its levers to acquire them. Afterward, go back to the music box to put them in. The next step is to obtain the disc that contains Jinx's favorite song.
Step 3: Go to Silco's office to find the disc
The final step requires you to navigate to Silco's office to find the music box's disc. However, you have to open a locker for this.
Follow the steps below to obtain the disc:
- Go upstairs and click on the green door on the left to access Silco's office.
- Interact with the big brown locker on the left.
- To open it up, enter the code: 937.
The game provides a clue to help you figure out the passcode. If you interact with the map on the table, Jinx will respond with "I know that spot. We went there...together."
Go to the wall on the right side of the room, where there is a map. Click on the bluish picture located at the left-bottom side. Once this is done, Jinx will say, "That sport... I recognize it... place where Silco became ...Silco."
If you look at the wall map, you will see a picture connected to the number 37, with the Roman number 9 (IX) on its left. When put together, it becomes 937, which is the passcode for the locker.
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Once the chest is unlocked, you will obtain the disc. Afterward, return to the music box and interact with it to play the music, which will also mark the end of Act 2 of Jinx Fixes Everything. Completing this will grant you 300 Blue Essence in League of Legends.
It should be noted that Act 3 of Jinx Fixes Everything will be released on November 26, 2024.
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