hero-image

Overwatch 2 patch notes (October 29, 2024): Junkenstein's Lab updates, Wrecking Ball buff, Juno nerf, and more

New Overwatch 2 patch notes were released on October 29, 2024. With the latest update, players can experience a range of hero balance updates that improve the game's quality of life. Certain balance updates, such as Ramattra's Pummel, have been reverted to their original state, while heroes like Sombra and Wrecking Ball have received buffs.

This article explores the latest Overwatch 2 patch notes.


Overwatch 2 patch notes for October 29, 2024

Arcade Updates with Overwatch 2 patch notes

Junkenstein’s Laboratory changes with Overwatch 2 patch notes

We have been excited to see everyone playing and trying out the different mutations Junkenstein’s Laboratory for the last couple of weeks. As we enter the final week of this limited-time event we are going to make some adjustments to the different mutations each hero can receive before each round. Junkenstein’s Laboratory will still be playable in the Arcade through November 4.

Ashe

  • Trail by Fire
  • Damage to burning targets now earns an additional 30% ultimate charge, previously 25%
  • Fire and Fury
  • The Viper's shots on burning targets now reduces the cooldowns of Coach Gun and Dynamite by 7%, previously 5%.
  • Demon's Ward
  • We have increased the health of the shield from the deployed Barrier Projector to 600 from 300.

D.Va

  • Anti-Boost
  • Fixed an issue where Booster impact was dealing extra damage in addition to the anti-healing debuff.
  • No Escape
  • Weapon Damage increase is reduced to 75% was 100%.

Genji

  • Scary Speed
  • Shuriken critical hits now increases attack speed by 3%, up to 10 stacks, for 10 seconds, previously increased attack speed by 2%, up to 15 stacks, for 10 seconds.
  • Vampiric Deflect
  • Deflect now heals for 15% of your max health per second, previously 10%.
  • Bitter Revenge
  • Deflect now causes the next Swift Strike to deal up to 75% more damage based on the damage prevented, previously 50%.
  • Master Ward
  • Cooldown is now increased by 3 seconds, previously 5 seconds.

Kiriko

  • Not Your Time
  • Now delivers 30% extra healing to allies below 50% health, previously 25% extra healing.
  • Drawn Together
  • After teleporting, grant the nearest ally 75 Overhealth for 5 seconds, previously 50 Overhealth.
  • Unburdened
  • After throwing a Protection Suzu, attack speed is increased by 20% for 10 second, previously 5 seconds.
  • Vindictive Vision
  • Damaging enemies farther than 12 meters now reveals them for 5 seconds, previously 3 seconds.
  • Spirit World's Gift
  • Protection Suzu now heals Kiriko for extra 100 health and grants and 25% movement speed for 5 seconds, previously 80 health for 3 seconds.

Mercy

  • Mend and Mar
  • Mercy now heals all allies within 20 meters for 150% of the damage she deals while not in Valkyrie, previously 100%. Healing for damage dealt while Valkyrie is active remains at 200%.
  • Power for a Price
  • Caduceus Staff's damage boost now heals attached targets for 10% of their damage dealt to enemies, previously 7.5%.
  • Sustained Servant
  • The cooldown is reduced to 7 seconds, previously 10 seconds.
  • Witches Never Die
  • We have increased the health of the shield health from the deployed Barrier Projector to 600 from 300.
  • Fall from Grace
  • While using Angelic Descent, Movement Speed is now increased by 20%, previously 15%.

Moira

  • Frightening Fascination
  • Secondary Fire now stays locked to targets at a 40% narrow angle, previously from 50%.
  • Siphon Strike
  • Quick Melee now restores 15% of Max Biotic energy, previously 10%.
  • Equilibrium
  • Now reduces movement speed by 20%, previously 30%.

Orisa

  • Flight by Night
  • While casting Javelin Spin, Orisa gains free flight and 15% increased movement speed.
  • Megamonster
  • Gain 200% Overhealth while being slowed by 20%, previously 35%.
  • Waning Whirlwind
  • Javelin Spin now instantly depletes 90% of Max Augmented Fusion Driver's Overheat meter, previously 50%.
  • Chilling Blow
  • Energy Javelin now instantly depletes 90% of Augmented Fusion Driver's Overheat meter, previously 50%.
  • Arcane Energy
  • Energy Javelin now has 20% reduced cooldown, previously 15%.
  • Violence Begotten
  • Critical hits now increases attack speed by 8% for 5 seconds, previously 6%.

Pharah

  • Scare-ial Superiority
  • After using Jump Jets and Jet Dash, Pharah deals 20% more damage now for only 3 seconds, previously 5 seconds.

Reaper

  • Swift Shadow
  • Shadow Step cast time now reduced by 30%, previously 35%.

Zenyatta

  • Hallowed Speed
  • Harmony orb now buffs target with 20% movement speed, previously 25%.
  • Master and Disciple
  • Zenyatta now gains a 40% effective Harmony Orb on himself, previously 50%. The ally Harmony Orb effectiveness remains the same at 20% with Overwatch 2 patch notes.

Competitive Updates with Overwatch 2 patch notes

Starting in Season 13 for games of Open Queue Competitive, we now match players in wide groups, narrow groups, and solo players in the same matchmaking pool. This change is aimed at helping groups of any size in Open Queue from having to wait extremely long wait times to find a match. We will be removing the Wide Group modifier and notification UI in Open Queue Competitive in a future update.

Hero Balance with Overwatch 2 patch notes

Tank

Orisa

  • Base health increased from 125 to 175.
  • Base armor reduced from 350 to 300 with Overwatch 2 patch notes.
  • Energy Javelin
  • Damage reduced from 80 to 70.
  • Fortify
  • No longer reduces Fusion Driver heat generation.

Ramattra

  • Pummel
  • Reverted to pierce barriers again.
  • No longer deals critical damage to barriers.

Wrecking Ball

  • Quad Cannons
  • Ammo increased from 80 to 100.
  • Grappling Claw
  • Duration increased from 6 to 8 seconds.

Sombra

  • Hack
  • Now exits stealth when hacking an enemy target with Overwatch 2 patch notes.
  • Translocator
  • Delay before entering stealth reduced from 0.5 to 0.33 seconds.
  • Fade in time reduced from 0.3 to 0.15 second.
  • EMP
  • Ultimate cost reduced by 10%.

Juno

  • Orbital Ray
  • Healing reduced from 100 to 85 health per second.

Bug Fixes with Overwatch 2 patch notes

General

  • Fixed an issue where the auto-requeue for Quick Play was not working correctly.
  • Fixed an issue that did not allow some OWL Player Icons to be purchased individually with Overwatch 2 patch notes.
  • Fixed an issue with the HDR setting causing the game screen to turn black.
  • Fixed an issue where the first purchase attempt of a golden weapon failed.
  • Fixed an issue that caused Grey Overwatch League Overwatch 2 skins to be missing from the hero gallery.
  • In a previous update, fixed a crash in the hero gallery with Overwatch 2 patch notes.

Maps

  • Dorado
  • Fixed an issue where the payload could be contested from unintended places on Dorado.

Heroes

  • Mercy
  • Fixed a bug with jump/crouch cancel staying active for longer than intended.
  • In a previous update, fixed an issue where players with Pink Mercy and Rose Gold Mercy skins equipped could not hear pistol sounds in first person.
  • Reaper
  • Fixed an issue where reaper would sometimes not play custom shadow step sounds in first person.
  • Reinhardt
  • In a previous update, fixed an issue where the All Might Reinhardt skin would not play Ultimate sounds.

That's all there is to know about the latest Overwatch 2 patch notes. For more related news and guides, stay tuned to Sportskeeda Esports.

You may also like