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Overwatch 2 Season 13 mid-season patch notes: Junker Queen nerf, Ana buff, Kiriko buff, and more

The Overwatch 2 Season 13 mid-season patch notes are here, and Blizzard Entertainment has implemented quite a few balance changes to the game's characters. Numerous Tanks have been nerfed in this update, while Support heroes, such as Moira, Kiriko, and Ana, have been slightly buffed to help balance out the meta.

This article lists the official Overwatch 2 Season 13 mid-season patch notes.


Overwatch 2 Season 13 mid-season patch notes (November 12, 2024)

Here's everything included in the Overwatch 2 Season 13 mid-season patch notes:

Overwatch: Classic

For both new and seasoned Overwatch fans, this three-week event beginning November 12 offers a chance to step back in time and experience the thrilling origins of Overwatch. Revisit iconic maps, enjoy the original hero roster featuring their classic abilities, and embrace the chaotic fun of 6v6 with no-limit team compositions.

Warcraft: 30 Anniversary

To commemorate three decades of Warcraft, log in any time from November 15 to November 22 and receive free rewards as a celebration gift!

Doomfist

Developer Comments: This Rocket Punch adjustment makes it slightly easier to trigger the wall slam which should result in fewer enemies sliding along the wall.

Rocket Punch:

  • Angle required for wall slam increased from 44 to 55 degrees.

Meteor Strike:

  • Ultimate cost reduced by 8%.
  • Healing per second while in the air increased from 75 to 90.

Junker Queen

Developer Comments: Although she’s not the most played, Junker Queen is the top performing tank at the moment. These adjustments are aimed at tuning her down slightly by reducing her self-healing and making the knife throw require more accuracy.

Jagged Blade:

  • Base projectile size reduced from 0.2 to 0.15 meters.

Adrenaline Rush:

  • Wound damage self-healing multiplier reduced from 2.5 to 2.25x.

Read more: 6 must-try heroes in Overwatch 2 Classic mode


Mauga

Developer Comments: Mauga has been underperforming for a while now so we're putting some power into perhaps his most engaging ability, Overrun.

Overrun:

  • Cooldown reduced from 6 to 5 seconds.
  • Charge movement speed increased by 15%.

Hanzo

Developer Comments: The Dragonstrike change enables it to damage non-player entities such as barriers, turrets, traps, and mines. This should increase its usefulness even when not eliminating opponents as it can now help clear the battlefield of other obstacles as well.

Storm Bow:

  • Time to fully charge decreased from 0.87 to 0.80 seconds.

Dragonstrike:

  • Now damages enemy buildable objects.

Junkrat

Developer Comments: We're increasing the cooldown on Concussion Mine to reduce the frequency of both Junkrat's mobility and burst damage combo.

Concussion Mine:

  • Cooldown increased from 7 to 8 seconds.

Check out: Overwatch 2 Season 13 mid-season update: Release date, preload size, and what to expect


Reaper

Developer Comments The added survivability from this passive is being tuned down now that Reaper has 300 health and more reliable mobility after the cast time reduction to Shadow Step.

The Reapening:

  • Lifesteal reduced from 35% to 30%.

Tracer

Developer Comments: This is a revert to a previous nerf now that Tracer is less threatening due to Pulse Pistol damage coming down recently.

Recall:

  • Cooldown reduced from 13 to 12 seconds with Overwatch 2 Season 13 mid-season patch notes.

Ana

Developer Comments: This damage value has gone back and forth a few times as it's a significant break point for the number of shots to eliminate some heroes.

Biotic Rifle:

  • Damage and healing increased from 70 to 75 with Overwatch 2 Season 13 mid-season patch notes

Juno

Developer Comments: Juno was the top tier meta support hero and was overperforming last season. Orbital Ray has also proven to be one of the more impactful ultimate abilities so we're reducing how frequently it comes up.

Orbital Ray:

  • Ultimate cost increased by 10%.with Overwatch 2 Season 13 mid-season patch notes

Kiriko

Developer Comment: Kiriko was heavily impacted by the health reduction to 225 HP and was already on the weaker side of support heroes, so we're lightly reducing her ability cooldowns and weapon recovery to add some effectiveness back into her.

Kunai:

  • Recovery time decreased from 0.55 to 0.5 seconds.

Swift Step:

  • Cooldown reduced from 8 to 7 seconds.

Protection Suzu:

  • Cooldown reduced from 15 to 14 seconds.

Also read: Overwatch Classic brings back 6v6 mode with two tanks


Lifeweaver

Developer Comment: Lifegrip is great for repositioning allies to help save them but it also telegraphs where they're going to end up so they may take a bunch of damage right afterwards. We're adding a bit more healing to it to help this happen less often, but we'll keep an eye on it so we don't overdo it.

Lifegrip:

  • Cooldown reduced from 19 to 18 seconds.
  • Healing increased from 50 to 75 with Overwatch 2 Season 13 mid-season patch notes.

Tree of Life:

  • Time before Overhealth begins to drain when out of range increased from 2.5 to 6 seconds.

Moira

Developer Comment: Moira wasn't that adversely affected by the move to 225 HP, but she could use a small boost to her survivability.

Biotic Grasp:

  • Self-healing increased from 24 to 30 health per second.

That's all there is to know about the Overwatch 2 Season 13 mid-season patch notes.

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