Sea of Thieves Patch Notes [November 28]: Trap hotfix
The latest Sea of Thieves update arriving on November 28, 2024, brought tweaks and changes to the Traps mechanics in-game. There are a handful of these for players to keep in mind as they set sail. This includes removing the exploit of placing additional traps by disconnecting and rejoining a session. The latest patch also adds performance and stability improvements.
Read on below to check the Sea of Thieves Hotfix 3.2.1.1 patch notes.
Sea of Thieves Patch Notes 3.2.1.1: Release Notes
The Sea of Thieves patch notes for Update 3.2.1.1 are:
Traps
- Players are no longer able to retrieve additional resources when disarming an item-loaded trap.
- Traps deployed should now remain in place and not disappear unexpectedly during gameplay. Once deployed, a trap should now last for hours if left undisturbed and only be removed when triggered, replaced by a new trap when players reach their limit of two or when players leave the server.
- Players are consistently limited to deploying two traps and can no longer place additional traps by disconnecting and rejoining a session.
- Traps deployed by other crews will now consistently be removed when they dive to a new server, scuttle to new seas or migrate naturally to another server.
Voyage of Luck
- Crews diving for the Voyage of Luck should no longer experience an extended wait while underwater.
Performance and Stability
- Further improvements have been made to game stability to reduce scenarios where players unexpectedly exit the game or become disconnected from their session.
The download size of this patch on different platforms is:
- Xbox Series X: 1.73 GB
- Xbox Series S: 1.78 GB
- Xbox One X: 1.73 GB
- Xbox One: 1.78 GB
- Microsoft Store: 2 GB
- Steam: 1.32 GB
- PlayStation 5: 0.58 GB
In Sea of Thieves, traps are throwable items that can be used to damage an enemy and induce a temporary limp. It was introduced in patch 3.2.1 earlier in November 2024. The item can also be buried/hidden under softer surfaces to hide it.