5 best Marvel Snap Namor decks
Marvel Snap Namor is a 4-Cost and 6-Energy card. Players can use it to complete missions for winning locations with just one card. Namor also comes equipped with an Ongoing ability, which increases its energy to 11 if used properly. Additionally, it is unlocked in the early game and can be a good fit for many Ongoing decks that run cards like Spectrum and Onslaught.
This article highlights the five best Marvel Snap Naomr decks that can utilize this card to its full extent.
Note: This article is subjective and solely reflects the writer's opinions.
5 Marvel Snap Namor decks that players should try
Marvel Snap Namor card has an Ongoing ability: +5 Power if this is your only card here. Therefore, if it is the only card in a location, it gains +5 Power. But if another card is placed with Namor, the extra energy is lost.
To make use of this ability, Marvel Snap Namor decks often run Klaw, Blue Marvel, Mister Fantastic, and Spectrum, as these cards can boost the Power of other locations.
Here are five of the best Namor decks:
1) Namor, Blue Marvel, and Onslaught deck
- Ant-Man (Cost: 1, Energy: 1)
- Armor (Cost: 2, Energy: 3)
- Colossus (Cost: 2, Energy: 3)
- Mister Fantastic (Cost: 3, Energy: 2)
- Captain America (Cost: 3, Energy: 3)
- Cosmo (Cost: 3, Energy: 3)
- The Punisher (Cost: 3, Energy: 3)
- Namor (Cost: 4, Energy: 6)
- Iron Man (Cost: 5, Energy: 0)
- Blue Marvel (Cost: 5, Energy: 3)
- Klaw (Cost: 5, Energy: 4)
- Onslaught (Cost: 6, Energy: 7)
With this Marvel Snap deck, the aim is to seize a location with Namor. Afterward, we can boost the power of that location with Blue Marvel, Klaw, and Onslaught. The Captain America card has good synergy in Onslaught decks and will boost most cards.
2) Namor, Klaw, and Spectrum deck
- Ant-Man (Cost: 1, Energy: 1)
- Iceman (Cost: 1, Energy: 2)
- Armor (Cost: 2, Energy: 3)
- Colossus (Cost: 2, Energy: 3)
- Lizard (Cost: 2, Energy: 5)
- Mister Fantastic (Cost: 3, Energy: 2)
- Captain America (Cost: 3, Energy: 3)
- The Punisher (Cost: 3, Energy: 3)
- Namor (Cost: 4, Energy: 6)
- Iron Man (Cost: 5, Energy: 0)
- Klaw (Cost: 5, Energy: 4)
- Spectrum (Cost: 6, Energy: 6)
This Marvel Snap deck has Mister Fantastic, Klaw, and Spectrum to support Namor's location. In case multiple cards are to be placed at Namor's location, Iron Man and Ant-Man cards can provide extra energy.
Also read: 5 best Marvel Snap Valentina decks
3) Namor, Spectrum, and Onslaught deck
- Ant-Man (Cost: 1, Energy: 1)
- Armor (Cost: 2, Energy: 3)
- Colossus (Cost: 2, Energy: 3)
- Mister Fantastic (Cost: 3, Energy: 2)
- Captain America (Cost: 3, Energy: 3)
- Cosmo (Cost: 3, Energy: 3)
- The Punisher (Cost: 3, Energy: 3)
- Namor (Cost: 4, Energy: 6)
- Iron Man (Cost: 5, Energy: 0)
- Klaw (Cost: 5, Energy: 4)
- Spectrum (Cost:6, Energy: 6)
- Onslaught (Cost: 6, Energy: 7)
This Marvel Snap deck gives us the option to boost Namor's location with either Spectrum or Onslaught cards in the final turn. For instance, if Namor's location is weak and Klaw is already boosting it, Onslaught can double Klaw's boost.
Spectrum can give +2 energy to all Ongoing cards, including the Marvel Snap Namor card if the situation demands it.
4) Kazar, Namor, and Spectrum deck
- Ant-Man (Cost: 1, Energy: 1)
- Elektra (Cost: 1, Energy: 2)
- Quick Silver (Cost: 1, Energy: 1)
- Armor (Cost: 2, Energy: 3)
- Colossus (Cost: 2, Energy: 3)
- Lizard (Cost: 2, Energy: 5)
- Mister Fantastic (Cost: 3, Energy: 2)
- The Punisher (Cost: 3, Energy: 3)
- Kazar (Cost: 4, Energy: 4)
- Namor (Cost: 4, Energy: 6)
- Iron Man (Cost: 5, Energy: 0)
- Klaw (Cost: 5, Energy: 4)
- Spectrum (Cost:6, Energy: 6)
This Marvel Snap Namor deck runs three 1-Cost cards, which can all get +1 Power if Kazar is used. Like other decks, Klaw and Spectrum cards will boost Namor when possible.
This deck can also be used to complete daily missions that require players to use 1-Cost cards.
5) White Queen, Namor, and Onslaught deck
- Ant-Man (Cost: 1, Energy: 1)
- Armor (Cost: 2, Energy: 3)
- Mystique (Cost:3, Energy: 0)
- Mister Fantastic (Cost: 3, Energy: 2)
- Captain America (Cost: 3, Energy: 3)
- Cosmo (Cost: 3, Energy: 3)
- The Punisher (Cost: 3, Energy: 3)
- Namor (Cost: 4, Energy: 6)
- Iron Man (Cost: 5, Energy: 0)
- Klaw (Cost: 5, Energy: 4)
- Onslaught (Cost: 6, Energy: 7)
This Marvel Snap Namor deck runs White Queen as a backup plan. White Queen copies the highest-cost card from the enemy's to the player's hand. This gives you a good chance of pulling a 6-Cost card, which will be useful if you aren't able to use Namor or other cards in this deck.
Check out our other articles on Marvel Snap:
- 5 best tech cards in Marvel Snap
- 5 best Marvel Snap Discard cards