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All Bloons TD 6 maps, ranked

Selecting the best Bloons TD 6 maps is crucial as it determines the game's strategies and the outcome. Each map has its characteristics in terms of difficulty, location of the bloons, and possible positions for towers that can either help or hinder the player in bloon popping. This article ranks all the Bloons TD 6 maps from best to worst based on their design, difficulty, ease of play, and strategic significance of each map.

Note: This list is based on the author's opinion.


Ranking all Bloons TD 6 maps from best to worst

Bloons TD 6 maps are categorized into four different types: Beginner, Intermediate, Advanced, and Expert. There are 77 Bloons TD 6 maps in the latest version. Currently, there are 23 maps for beginners, 23 for intermediates, 17 for advanced players, and 14 for experts.

The reward for the map completion depends on the difficulty set of the map and the general level of difficulty chosen by the player (Image via Ninja Kiwi)
The reward for the map completion depends on the difficulty set of the map and the general level of difficulty chosen by the player (Image via Ninja Kiwi)

Beginner maps

  1. Cubism – Highly flexible placements with water access that are ideal for farming and defensive setups.
  2. Monkey Meadow – Classic layout with clear lines of sight. Perfect for beginners and optimized for most metas.
  3. Logs – Long, zigzagging path with water access; versatile for late-game.
  4. Candy Falls – Water-central map with line-of-sight challenges; visually engaging, yet tactically demanding.
  5. In the Loop – Tight loops for easy group hitting, making it excellent for area damage.
  6. End of the Road – Short path but highly manageable with water for subs and buccaneers.
  7. Hedge – Balanced difficulty with layered paths, challenging but manageable.
  8. Encrypted – Restrictive temple placements with useful water spots. Ideal for niche strategies.
  9. Four Circles – Simple yet strategic loops; straightforward but challenging for high-speed bloons.
  10. Town Center – Several path-crossing opportunities; obstacles can be mitigated with range boosters.
  11. Carved – Seasonal theme with visibility challenges; strong for mortars.
  12. Scrapyard – Sight-blocking obstacles challenge tower placements.
  13. Park Path – Curvy track design beneficial for towers with AoE attacks.
  14. Tree Stump – Ideal central stump placements allow for strategic placement with decent LoS.
  15. Alpine Run – Long path, good for snipers and ice monkeys; highly effective against all bloon types.
  16. Frozen Over – Water-friendly; paths are ideal for tack shooters and monkey subs.
  17. Resort – Compact loops around water, offering great tower synergy.
  18. Adora’s Temple – Multiple layers and exits; demands tactical setup but highly rewarding.
  19. Spring Spring – Dual paths but with one entrance, excellent for fortified defensive builds.
  20. Bazaar – Alternating lanes; trees add complexity, perfect for focused AoE towers.
  21. One Two Tree – Snowy, line-of-sight blocks disappear over time, increasing versatility.
  22. Haunted – Spiraling path and removable trees; best for focused targeting.
  23. The Cabin – Foggy visibility adds challenge; strong for snipers and mortars.
  24. Firing Range – Clear path restrictions force efficient placements.
  25. Downstream – Stream divides paths; solid map for water-based towers.

Intermediate maps

  1. KartsNDarts – Race-track loops provide consistent AoE target opportunities.
  2. Winter Park – Fountain-centered; manageable path but placement is key.
  3. Lotus Island – Island layout with water, unique but strategic for certain towers.
  4. Skates – Frozen loops; effective for high-damage towers on cross-paths.
  5. Quarry – Fast river path for Moabs; high difficulty but great for seasoned players.
  6. Balance – Central division in layout requires versatile towers.
  7. Moon Landing – Craters block LoS but mortars and snipers excel.
  8. Tinkerton – Limited placement around paths, favoring precision.
  9. Middle of the Road – A single lane but wonky turns require strategic setups.
  10. Quiet Street – Roundabout path with frozen ponds; great for water towers after pond activation.
  11. Sanctuary – High difficulty, limited visibility but rewarding for strategic builds.
  12. Polyphemus – Island with lake and progressive fee structure for water; high complexity.
  13. Covered Garden – Sliding glass blocks offer unique strategic setups.
  14. Workshop – Steampunk theme with LoS challenges; complex yet rewarding.
  15. Chutes – Narrow paths and fast track, suitable for strong AoE defenses.
  16. Infernal – Fiery, double path; requires versatile tower mix.
  17. Pat's Pond – Water-centric but limited placement, favoring water-based strategies.
  18. Spillway – Curved paths around water areas, excellent for concentrated fire.
  19. Flooded Valley – Mostly water-based, heavily favors water-based towers.
  20. Bloonarius Prime – Challenging with prime-number rounds for added pressure.

Advanced maps

  1. Dark Castle – Intricate paths that loop, challenging yet rewarding for mastery.
  2. High Finance – Vertical paths that require tight tower synergy.
  3. Muddy Puddles – Multi-path; difficult but manageable with specific builds.
  4. Geared – Rotating platform; placement shifts mid-round for high difficulty.
  5. X Factor – Crossing paths; manageable but visually complex.
  6. Cargo – Shipyard map with limited sight due to cargo, challenging yet fun.
  7. Peninsula – Small island map, highly water-centric.
  8. Another Brick – Heavy LoS challenges but rewarding for AoE setups.
  9. Spice Islands – Island theme with narrow paths; mostly for water-tower enthusiasts.
  10. Cracked – Urban theme with intricate paths; suitable for mid-to-late game.
  11. Flooded Platform – Variable water placements, tactically unique.
  12. Streambed – Muddy terrain; paths require precision.
  13. Mesa – Desert theme, double paths demand strong defense.
  14. Ouch – Straightforward but difficult path with extreme placements.
  15. Haunted Swamp – Muddy, dark, and dense sight-blocking environment.
  16. Sulfur Springs – Lava path; high difficulty with heat-based aesthetics.
  17. Lava Lagoon – Fiery island layout; favors fire and water towers.
  18. Haunted House – High sight-blocking, challenging for non-line-of-sight towers.

Expert maps

  1. Temple of the Monkey God – Ancient temple, sight blocks add complexity.
  2. Off the Coast – Water-based, demanding for land towers.
  3. Covered Bridge – Narrow bridge path, highly restrictive.
  4. Alternate Bloons – Unusual bloon paths that demand adaptability.
  5. Lost Cove – Hidden paths require perfect tower placement.
  6. Haunted Castle – Thick fog, challenging for snipers and line-of-sight towers.
  7. Fire Pit – A centralized fire pit requires towers with long-range.
  8. Clockwork – Rotating gears; adds challenging placements.
  9. Prime Time – Time-based map, extremely difficult.
  10. Foggy Woods – Dense fog and trees reduce the effectiveness of most towers.
  11. Dense Forest – Thick canopy blocks sight lines, and adds difficulty.
  12. Radioactive Swamp – Radioactive theme with water obstacles.
  13. Jungle Fever – Overgrown jungle; favors AoE and piercing towers.
  14. Underground Caverns – Complete sight block; highly restrictive placements.

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