5 best Marvel Snap Agent Venom decks
The best Marvel Snap Agent Venom decks fully utilize Agent Venom, a 2-cost card with 4 power. Its On Reveal ability increases the power of all cards in the deck to 4. This enables players to gain an advantage from low-cost cards and utilize their increased power, making it crucial to create decks that would benefit from this mechanic.
Thus, Agent Venom can be used to counter opponents’ plans and effectively control the board at the same time. In this article, we will discuss five of the best Marvel Snap Agent Venom decks, including how each deck works and the best cards to use with them.
Note: This list is based on the author's opinion and is in no particular order.
List of the best Marvel Snap Agent Venom decks
1) Bounce deck
- Squirrel Girl (1 Cost / 2 Power)
- Iceman (1 Cost / 1 Power)
- America Chavez (1 Cost / 2 Power)
- Nightcrawler (1 Cost / 2 Power)
- Falcon (2 Cost / 3 Power)
- Angela (2 Cost / 3 Power)
- Daredevil (2 Cost / 2 Power)
- Mysterio (2 Cost / 4 Power)
- Agent Venom (2 Cost / 4 Power)
- Beast (3 Cost / 5 Power)
- Brood (3 Cost / 3 Power)
- Killmonger (3 Cost / 3 Power)
Some of the key cards in this deck are Nightcrawler, Beast, and Falcon. Nightcrawler offers movement so that players can switch their positions for better plays while simultaneously filling up locations. Beast can also send low-cost allies back to your hand so that you can replay them for more bonuses.
The strategy is to fill the board with cheap cards such as Squirrel Girl and Mysterio, which can be replayed for the most amount of power. With Agent Venom increasing the power of the low-cost cards to 4, this deck does a great job of applying pressure and adjusting to what’s on the field.
2) Control deck
- Iceman (1 Cost / 2 Power)
- Armor (2 Cost / 3 Power)
- Agent Venom (2 Cost / 4 Power)
- Maximus (2 Cost / 6 Power)
- Jean Grey (3 Cost / 4 Power)
- Cosmo (3 Cost / 3 Power)
- Spider-Man (3 Cost / 5 Power)
- Enchantress (4 Cost / 4 Power)
- Shang-Chi (4 Cost / 3 Power)
- Storm (4 Cost / 5 Power)
- Professor X (5 Cost / 2 Power)
- Doctor Doom (6 Cost / 5 Power)
Enchantress can counter Ongoing effects at her location, making her quite useful against decks that have strong Ongoing abilities such as Devil Dinosaur or Blue Marvel. Storm floods a place, making it impossible to play further, so you can lock that lane while concentrating on other areas.
When these control elements are paired with the power-setting ability of Agent Venom, the board becomes very hard for the opponents to disrupt.
3) Combo deck
- Iceman (1 Cost / 2 Power)
- Zabu (1 Cost / 2 Power)
- America Chavez (1 Cost / 2 Power)
- Dazzler (2 Cost / 2 Power)
- Agent Venom (2 Cost / 4 Power)
- Mystique (3 Cost / 0 Power)
- Ironheart (3 Cost / 0 Power)
- Wong (4 Cost / 2 Power)
- Iron Man (5 Cost / 0 Power)
- Blue Marvel (5 Cost / 3 Power)
- White Tiger (5 Cost / 1 Power)
- Doctor Doom (6 Cost / 5 Power)
Wong doubles the On-reveal effects, which can result in huge power fluctuations when paired with cards like Ironheart or White Tiger. Mystique can replicate Wong’s ability or increase Iron Man’s Ongoing effect, which makes an overwhelming board presence together with the recycling ability of Agent Venom. Since Zabu has made these key cards cheaper, it makes it even easier to pull off these combos.
4) Swam deck
- Squirrel Girl (1 Cost / 2 Power)
- Angela (2 Cost / 3 Power)
- Agent Venom (2 Cost / 4 Power)
- Mysterio (2 Cost / 4 Power)
- Falcon (2 Cost / 3 Power)
- Brood (3 Cost / 2 Power)
- Beast (3 Cost / 5 Power)
- Killmonger (3 Cost / 3 power)
- Kazar (4 Cost / 4 Power)
- Blue Marvel (5 Cost / 3 Power)
- Doctor Doom (6 Cost / 5 Power)
- Ultron (6 Cost / 8 Power)
Brood and Squirrel Girl can create extra cards that can be used with Agent Venom’s ability. The idea here is to overwhelm all three locations with cheap units while making them as strong as possible with Agent Venom’s boosts. As a result, players can apply advantage cards such as Kazar or Blue Marvel to generate board states that their opponents cannot handle.
5) High Evolutionary deck
- Wasp (0 Cost / 1 Power)
- Misty Knight (1 Cost / 2 Power)
- Zabu (1 Cost / 2 Power)
- Shocker (2 Cost / 3 Power)
- Agent Venom (2 Cost / 4 Power)
- Hulkbuster (3 Cost / 4 Power)
- Cyclops (3 Cost / 4 Power)
- Spider-Man (3 Cost / 5 Power)
- High Evolutionary (4 Cost / 6 Power)
- Thing (4 Cost / 6 Power)
- Abomination (5 Cost / 6 Power)
- Hulk (6 Cost / 12 Power)
This Agent Venom deck is based on the card's power manipulation and High Evolutionary’s abilities. The latter improves your deck by adding effects related to your cards and thus provides a great variety of strategies depending on the opponent.
Characters such as Iron Man and Hulkbuster can be easily incorporated into this strategy because of their high power and interaction with High Evolutionary powers.
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