5 best Marvel Snap Ms. Marvel decks
Marvel Snap Ms. Marvel decks are created on the basis of her Ongoing ability that gives +5 power to the adjacent locations with two or more cards and without repeated costs. This ability is designed to make players arrange their cards to get the most out of Ms. Marvel and control the board with the help of strong collaborations.
We look into five of the best Marvel Snap Ms. Marvel decks, how they work, and which cards to use.
Note: This list is based on the author's opinion and is in no particular order.
5 of the best Marvel Snap Ms. Marvel decks
1) Control
- Squirrel Girl (Cost 1/Power 2)
- America Chavez (Cost 1/Power 2)
- Nightcrawler (Cost 1/Power 2)
- Sunspot (Cost 1/Power 0)
- Armor (Cost 2/Power 3)
- Lizard (Cost 2/Power 5)
- Storm (Cost 3/Power 2)
- Cosmo (Cost 3/Power 3)
- Ms. Marvel (Cost 4/Power 4)
- Enchantress (Cost 4/Power 5)
- Professor X (Cost 5/Power 3)
- Iron Man (Cost 5/Power 0)
Storm floods a location, which means no more plays can be made while Professor X immobilizes a lane. This lets you place cards in adjacent places that get a boost from Ms. Marvel’s ability. Also, some cards like Enchantress can shut down Ongoing abilities on your opponent’s turn, which, in turn, protects your cards.
2) Swarm
- Squirrel Girl (Cost 1/Power 2)
- Ant-Man (Cost 1/Power 1)
- Sunspot (Cost 1/Power 0)
- Angela (Cost 2/Power 3)
- Armor (Cost 2/Power 3)
- Brood (Cost 3/Power 2)
- Mystique (Cost 3/Power 0)
- Patriot (Cost 3/Power 1)
- Debrii (Cost 3/Power 3)
- Kazar (Cost 4/Power 4)
- Ms. Marvel (Cost 4/Power 4)
- Blue Marvel (Cost 5/Power 3)
Some cards of this build are Squirrel Girl and Brood as these cards create multiple bodies at a location, making it easy to fulfill the condition of Ms. Marvel’s power. Use Patriot, Mystique, Blue Marvel, and Ant-Man to stack powers of swarm cards. The strategy is to fill all three locations with cheap minions and ensure both locations next to her have her Ongoing effect.
Also Read: 5 best Marvel Snap Typhoid Mary decks
3) High-risk High-reward
- Sunspot (Cost 1/Power 0)
- America Chavez (Cost 1/Power 2)
- Ant-Man (Cost 1/Power 1)
- Nightcrawler (Cost 1/Power 2)
- Armor (Cost 2/Power 3)
- Lizard (Cost 2/Power 5)
- Mystique (Cost 3/Power 0)
- Ironheart (Cost 3/Power 0)
- Ms. Marvel (Cost 4/Power 4)
- Wong (Cost 4/Power 2)
- White Tiger (Cost 5/Power 1)
- Odin (Cost 6/Power 8)
Wong doubles on-reveal effects, making cards such as Ironheart or White Tiger better when played after Wong. Mystique can copy Wong’s ability meaning On-reveal cards in this location would happen four times. The strategy focuses on creating On-reveal combinations for power stacking and controlling Ms. Marvel's power across various lanes, especially in the endgame.
4) Ramp
- Sunspot (Cost 1/Power 0)
- America Chavez (Cost 1/Power 2)
- Iceman (Cost 1/Power 2)
- Nightcrawler (Cost 1/Power 2)
- Armor (Cost 2/Power 3)
- Lizard (Cost 2/Power 5)
- Electro (Cost 3/Power 2)
- Wave (Cost 3/Power 5)
- Ms. Marvel (Cost 4/Power 4)
- Iron Man (Cost 5/Power 0)
- Doctor Doom (Cost 6/Power 5)
- The Infinaut (Cost 6/Power 20)
Cards like Electro and Wave help create additional energy or decrease the cost of high-power cards, which allows for impactful plays on earlier turns with Ms. Marvel balancing power on board. For example, using Wave on turn 3 lets you put big cards like Doctor Doom or The Infinaut together with Ms. Marvel on turn 4 or 5 while getting a chance to reap the benefits of any more plays at her location.
5) High Evolutionary
- Misty Knight (Cost 1/Power 2)
- Nightcrawler (Cost 1/Power 2)
- Armor (Cost 2/Power 3)
- Shocker (Cost 2/Power 3)
- Lizard (Cost 2/Power 5)
- Cyclops (Cost 3/Power 4)
- Ms. Marvel (Cost 4/Power 4)
- Thing (Cost 4/Power 6)
- High Evolutionary (Cost 4/Power 4)
- Iron Man (Cost 5/Power 0)
- Abomination (Cost 5/Power 9)
- The Hulk (Cost 6/Power 12)
High Evolutionary improves your deck by giving it special effects to Misty Knight, Shocker, Cyclops, Thing, Abomination, and Hulk. It creates versatile strategies that can counter the plays of various opponents; Ms. Marvel powers up as your locations get filled with more cheap cards that work well with High Evolutionary’s effects.
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