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5 best Marvel Snap Sersi counter decks

Marvel Snap Sersi counter decks are focused on helping you deal with her on-reveal ability. It turns cards in her location into random cards that cost one more, adding an element of surprise to the game. To successfully play against Sersi, you must have decks that can either reduce the effectiveness of her powers, limit her ability to activate her powers, or even make her randomness work in your favor.

We have curated a list of the Marvel Snap Sersi counter decks that can deal with her abilities and maintain the game’s balance.

Note: This list is based on the author's opinion and is in no particular order.


List of the five best Marvel Snap Sersi counter decks

1) Lockdown control

This Marvel Snap Sersi counter deck takes advantage of the lockdown of the location to counter Sersi’s On Reveal ability (Image via Nuverse)
This Marvel Snap Sersi counter deck takes advantage of the lockdown of the location to counter Sersi’s On Reveal ability (Image via Nuverse)
  • Sunspot (Cost 1/Power 0)
  • Armor (Cost 2/Power 3)
  • Goose (Cost 2/Power 2)
  • Cosmo (Cost 3/Power 3)
  • Polaris (Cost 3/Power 5)
  • Shang-Chi (Cost 4/Power 3)
  • Rescue (Cost 4/Power 4)
  • Storm (Cost 4/Power 5)
  • Professor X (Cost 5/Power 2)
  • Vision (Cost 5/Power 8)
  • Doctor Doom (Cost 6/Power 5)
  • The Infinaut (Cost 6/Power 20)

Storm floods a location early, which means that no further plays can be made there, and Sersi is useless if she’s drawn late. Cosmo blocks her completely, which means no transformations are possible. Professor X gets the ability to lock a lane during the game. Armor shields important low-cost cards such as Sunspot from destruction whilst allowing you to stack Power safely in the relevant locations.


2) High-cost disruption

This Marvel Snap Sersi counter deck is about taking advantage of high-power targets (Image via Nuverse)
This Marvel Snap Sersi counter deck is about taking advantage of high-power targets (Image via Nuverse)
  • Yondu (Cost 1/Power 2)
  • Goose (Cost 2/Power 2)
  • Maximus (Cost 2/Power 6)
  • Black Widow (Cost 3/Power 4)
  • Viper (Cost 3/Power 4)
  • Wave (Cost 3/Power 5)
  • Killmonger (Cost 3/Power 3)
  • Shang-Chi (Cost 4/Power 3)
  • Leech (Cost 4/Power 4)
  • Aero (Cost 5/Power 10)
  • Hobgoblin (Cost 5/Power -8)
  • Magneto (Cost 6/Power 12)

Shang-Chi removes any transformed cards that have 10+ Power, thus exploiting her randomness on the opponent. Aero allows Sersi to be placed in disadvantageous positions. Polaris replaces low-cost cards and causes uncomfortable board layouts. Magneto repositions 3- and 4-Cost cards, disrupting synergy and guaranteeing control of the board.

Also read: 5 best Marvel Snap Typhoid Mary decks


3) Destruction

This Marvel Snap Sersi counter deck uses destruction to reduce the effects of Sersi’s transformation (Image via Nuverse)
This Marvel Snap Sersi counter deck uses destruction to reduce the effects of Sersi’s transformation (Image via Nuverse)
  • Nova (Cost 1/Power 1)
  • The Hood (Cost 1/Power -3)
  • Bucky Barnes (Cost 2/Power 1)
  • Carnage (Cost 2/Power 2)
  • Deathlok (Cost 3/Power 5)
  • Sabretooth (Cost 3/Power 5)
  • Killmonger (Cost 3/Power 3)
  • Venom (Cost 3/Power 1)
  • Wave (Cost 3/Power 5)
  • Taskmaster (Cost 3/Power 0)
  • Knull (Cost 6/Power 0)
  • Death (Cost 8/Power 12)

Cards like Bucky Barnes, The Hood, and Nova are easy to destroy, ensuring value through their effects rather than depending on staying on the board. Carnage, Deathlok, and Venom allow you to manage destruction while building strength for Knull and lowering Death's cost. End with Taskmaster or Knull to take advantage of destruction synergy and stacked power.


4) Standard

This Marvel Snap Sersi counter deck focuses on managing hand size (Image via Nuverse)
This Marvel Snap Sersi counter deck focuses on managing hand size (Image via Nuverse)
  • Bast (Cost 1/Power 1)
  • Quinjet (Cost 1/Power 2)
  • Sentinel (Cost 2/Power 3)
  • Ironheart (Cost 3/Power 0)
  • Mystique (Cost 3/Power 0)
  • Rogue (Cost 3/Power 2)
  • Moon Girl (Cost 4/Power 5)
  • Devil Dinosaur (Cost 5/Power 3)
  • Iron Man (Cost 5/Power 0)
  • Blue Marvel (Cost 5/Power 3)
  • Spectrum (Cost 6/Power 5)
  • Onslaught (Cost 6/Power 7)

Cards like Devil Dinosaur, Iron Man, Blue Marvel, and Onslaught provide significant power boosts that Sersi's random transformations cannot affect. Bast ensures key cards have higher starting power, and Quinjet lowers the cost of duplicated Sentinels and cards Moon Girl copies, keeping flexibility despite transformations. Use Spectrum to buff your Ongoing card's power in the late game


5) Random play

This Marvel Snap Sersi counter deck capitalizes on the randomness (Image via Nuverse)
This Marvel Snap Sersi counter deck capitalizes on the randomness (Image via Nuverse)
  • Wasp (Cost 0/Power 1)
  • Korg (Cost 1/Power 2)
  • Goose (Cost 2/Power 2)
  • Thor (Cost 3/Power 4)
  • Lockjaw (Cost 3/Power 2)
  • Goblin (Cost 3/Power -3)
  • Jubilee (Cost 4/Power 1)
  • Jane Foster Thor (Cost 5/Power 9)
  • Vision (Cost 5/Power 8)
  • Hobgoblin (Cost 5/Power -8)
  • Doctor Doom (Cost 6/Power 5)
  • Magneto (Cost 6/Power 12)

Use Korg to disrupt enemy deck and Goose to limit high-cost plays in important locations, reducing Sersi’s impact. Play Thor and Jane Foster Thor to fill your hand with Mjolnir, cycling through Lockjaw for strong cards like Doctor Doom or Magneto, who can change enemy placements. Hobgoblin and Goblin disrupt Sersi’s lane, turning her transformations against her.


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