5 best Marvel Snap Typhoid Mary decks
Marvel Snap Typhoid Mary decks are about utilizing her Ongoing ability that decreases the power of all other friendly cards in that lane by one. This mechanic presents several problems and possibilities for players who want to construct decks with this character.
In this article, we have compiled a list of the five best Marvel Snap Typhoid Mary decks, along with their playstyles.
Note: This list is based on the author's opinion and is in no particular order.
List of the five best Marvel Snap Typhoid Mary decks
1) Shuri Control
- Ebony Maw (Cost 1/Power 7)
- Zero (Cost 1/Power 3)
- Zabu (Cost 1/Power 2)
- Psylocke (Cost 2/Power 2)
- America Chavez (Cost 1/Power 2)
- Shang-Chi (Cost 4/Power 3)
- Shuri (Cost 4/Power 1)
- Jubliee (Cost 4/Power 1)
- Typhoid Mary (Cost 4/Power 10)
- Red Skull (Cost 5/Power 14)
- Doctor Doom (Cost 6/Power 5)
- Taskmaster (Cost 6/Power 0)
Double the power of Red Skull with Shuri, which will be 28. Before using Typhoid Mary, one should use Zero to counter her negative effects. This enables players to keep up a strong board while having high power. Shuri and Red Skull work well offensively, and Typhoid Mary discourages the opponent from spamming low-cost characters onto the board.
2) Spectrum Buff
- Zero (Cost 1/Power 3)
- Zabu (Cost 1/Power 2)
- Psylocke (Cost 2/Power 2)
- Luke Cage (Cost 3/Power 3)
- Mister Fantastic (Cost 3/Power 2)
- Captain America (Cost 3/Power 3)
- Typhoid Mary (Cost 4/Power 10)
- Shang-Chi (Cost 4/ Power 3)
- Shuri (Cost 4/Power 1)
- Vision (Cost 5/Power 8)
- Spectrum (Cost 6/Power 7)
- Doctor Doom (Cost 6/Power 5)
Players need to make sure that the board is filled with ongoing cards like Mister Fantastic and Captain America. Use Typhoid Mary wisely to disrupt your opponent’s cards while waiting to gain more power from Spectrum. The strength of the deck is in making the board balanced in a way that your cards get power buffs while at the same time limiting the effects of Typhoid Mary.
3) Junk Disruption
- The Hood (Cost 1/Power -3)
- Carnage (Cost 2/Power 2)
- Mysterio (Cost 2/Power 4)
- Hazmat (Cost 2/Power 2)
- Viper (Cost 2/Power 3)
- Luke Cage (Cost 3/Power 3)
- Green Goblin (Cost3/Power -3)
- Debrii (Cost3/Power 3)
- Mobius M.Mobius(Cost3/Power 3)
- Typhoid Mary (Cost 4/Power 10)
- Annihilus (Cost 5/Power 6)
- Taskmaster(Cost 6/Power 0)
Annihilus should be used to disrupt the enemy’s side of the board, while Green Goblin and Debrii should be used to block the lanes. Typhoid Mary can then reduce the strength of their remaining cards, making it easier to gain control of locations. Thus, filling your opponent’s board with negative effects, and low-power cards adds even more pressure to the chances of losing crucial locations.
4) Odin combo
- The Hood (Cost 1/Power -3)
- Zero(Cost 1/ Power 3)
- Mysterio (Cost 2/Power 4)
- Hazmat (Cost 2/Power 2)
- Viper (Cost 2/Power 3)
- Mystique(Cost 3/Power0 )
- Luke Cage (Cost 3/Power 3)
- Typhoid Mary (Cost 4/Power10 )
- Shang-Chi(Cost4/Power3 )
- Vision(Cost 5/Power 8)
- Doctor Doom(Cost 6/Power 5)
- Odin(Cost 6/ Power8)
Use Viper to send The Hood’s negative power card to your opponent’s side while you get to use Odin’s effect to re-trigger On Reveal effects. Use Typhoid Mary after you have controlled lanes in mid-game. This deck is particularly good at managing power shifts in unexpected ways for opponents.
5) Negative Power Control
- Zabu (Cost 1/Power 2)
- Psylocke (Cost 2/Power 2)
- Luke Cage (Cost 2 /Power2 )
- Carnage (Cost2/Power2 )
- Sauron(Cost 3/Power 4)
- Mystique(Cost 3/Power 0)
- Killmonger(Cost 3/Power 3)
- Typhoid Mary (Cost4/Power 10)
- Shang-Chi(Cost4/Power3 )
- Vision(Cost 5/Power 8)
- The Infinaut(Cost6/Power20 )
- Odin(Cost/Power8 )
Use Luke Cage to counter the effects of Typhoid Mary on your cards and Killmonger to remove all 1-cost cards on the opponent’s side. This deck benefits from the interaction between Luke Cage and Typhoid Mary in situations where the opponents play low-cost cards. Another important aspect of the game is that players can control the flow of the game by controlling both sides of the board.
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