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mo.co 6th KPI discussion: All details explored 

The recent mo.co 6th KPI discussion revealed a few details about the upcoming title's PvP modes, along with an invite-only test, which is around the corner. For those unaware, mo.co is Supercell's upcoming monster-hunter action RPG title, which was announced over a year ago.

This article explores all the details of mo.co's 6th KPI discussion.


All details of mo.co 6th KPI discussion explored

1) Changes based on feedback

Changes have been made based on received feedback (Image via Supercell)
Changes have been made based on received feedback (Image via Supercell)

Based on recent feedback, Supercell has made some changes to the title, which has been tested according to mo.co's 6th KPI discussion. Some content creators even received a chance to try out the game and were pretty impressed with the modifications.

Following the latest playtest, the title received praise for its visuals, sound design, and smooth gameplay mechanics consisting of open-world hunting, chaos rifts, boss battles, and team-based challenges. The following are other changes made to the title based on the feedback:

  • More gear chests with regular upgrade choices have been added.
  • Open-world events such as environmental effects, mini-missions, and unique chaos rifts have been introduced to reduce repetitive gameplay.
  • New modes like Boss Hunts and Defense Arena have been introduced.
  • The game's progression mechanic is being reworked, which will yield more rewards upon leveling up.
  • A new Rested XP system will provide players with extra XP daily. Based on the number of collected XP, gears and world maps will be unlocked.
  • Elite Hunter mode has been modified, challenging players with harder tasks.

2) Monetization

Supercell has assured players that only cosmetics will cost real money in mo.co. The developer took this step to appeal to a wide range of audiences and ensure fair gameplay.


3) Fresh details about the PvP experience

PvP mode changes (Image via Supercell)
PvP mode changes (Image via Supercell)

According to mo.co's 6th KPI discussion, the title's PvP mechanic will feature multiple modes, and each will have level caps. Note that a limited number of gears can be used in this mode, and amplifiers are not allowed in builds.

Despite this, players can experience PvP combat while hunting chaos monsters to earn shards and XP. The PvP modes revealed in mo.co's 6th KPI discussion include Lone Ranger, Double Trouble, Four Fighters, and Group Hunt.


4) Upcoming beta test

Supercell was planning a small PvP test but has finally decided to conduct a broader invite-only test. However, players must wait a little more to try out the much-awaited Supercell title, as the test will arrive in early 2025.

Note that the developer will release more details regarding the beta test in the upcoming weeks.


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